![]() ![]() This triggers two independent checks:ġ) If the pen (which is a fixed value) exceeds the thickness of the plating it hits, it deals penetration damage (1/3 the listed damage in port). When an HE shell hits, it explodes on contact. All that matters is the listed HE pen of the shell and the thickness of the plating it strikes. HE shells have a fixed penetration value that is independent of range and all other factors. " Must light cruisers is not the same as ALL light cruisers" Most light cruisers (152 mm, 155 mm, 180 mm) German 128 - 150 mm guns (both main and secondary) Tier 8 - 10 battleship bow/stern, tier 8 - 10 British and French battleships' casemate plating, Slava deck plating I would also add those ships with 1/6 and IFHE Therefor, HE shells shatter, Rico, or Non-pen because when the reach the furthest target. Not every (say for example ) 152 gun caliber in the game have the same shell values. ![]() Longer Ranges you get fires not pens (You can see in the "HIT" summery in game, how many were pens or other). It’s a simple check if the shell’s losted penetration meets or exceeds the thickness of the plating it strikes.ĭisagree. And HE shell fired from 3km has the exact same penetration as one fired from 15km. HE shell penetration does not depend on any of these characteristics. The HE pen you see in port is the plating that will be penned. ![]()
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